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We've been hearing chatter that MSI is getting ready to roll out a line of ruggedized motherboards and videocards, though details beyond that are disappointingly sparse.
We're not entirely sure how you supe-up a mobo or videocard so that it qualifies as rugged, but we're eager to find out. Maybe they'll come encased in rubber or coated in unobtanium.
Either way, MSI is hoping these new products will help spur sales. The company reported August revenues of around $203.72 million, down nearly half a percentage point sequentially. MSI's graphics card business has been especially brutal, with MSI expecting global shipments to drop by 10-15 percent on year in 2010.
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As of Thursday this week, it's been 15 years since the original PlayStation console showed up on store shelves in North America, setting gamers back $299. That bought you a chunky console (though somewhat slim at the time) with a 32-bit RISC chip clocked at 33.9MHz, 2MB of RAM (1MB of video RAM), 16-bit sound, and a 3D engine capable of driving a 640x480 resolution, plus bragging rights over your friends who spent their allowance on the Sega Saturn.
By comparison, today's PlayStation 3 console comes with a Cell processor running at 3.2GHz, a GPU clocked at 550MHz, Full HD support, 256MB of main memory, another 256MB of video memory, up to 250GB of hard drive storage, Blu-ray support, and stereoscopic 3D support.
What will Sony's hardware look like in another 15 years? Who really knows, but in the meantime, Sony has put together a barebones PlayStation retrospective of the past decade and a half. You won't find a whole lot of details on the items mentioned, but hey, we're always down a for a quick stroll through memory lane.
Check it out here.
Which consoles have you owned through the years, and what's been your favorite? Read more at.... |
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Romenesko points us to the news that Harrisburg University of Science and Technology is trying a little experiment, where it will block all access to Facebook, Twitter, MySpace and AOL Instant Mesenger for one week. It's not because the university thinks these technologies are bad -- in fact, the university has apparently done a lot to embrace these tools -- but just to see what they learn from it, and get a sense of how integrated some of these tools have become in our lives. Of course, I imagine one thing they might quickly learn is that when people want to use certain tools, they'll find their way around such blocks, and access them anyway...Permalink | Comments | Email This Story
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